layout: post title: "Android SqliteAssetHelper" tags: [SqliteAssetHelper] categories: [Android, Sqlite]


前面有一篇blog提到在Android开发中我们一般有两种方式使用sqlite,第一种是在application中手动创建,然后程序中管理数据库的升级;第二种是预先放置一份sqlite数据库,程序中使用的时候仅是查询功能,并不会涉及到更改、删除操作。这种情况下多是起到提供一个基础资源库的作用,如预先放置的一些提醒励志语句、以及预先放置的一些食物数据等。今天就来总结下如何管理assets文件夹下的sqlite数据库。

使用场景与策略

数据库管理一般都会伴随着升级,试想放在assets文件夹下的数据库升级是该怎么处理呢?

首先放在assets文件夹里的sqlite文件一定是我们事先经过处理好的数据库,包括里面的数据也是我们人为的生成的,如我们的app其实就是根据后端mysql转换成的sqlite,但是后端的数据是会不断完善以及不断变化的,所以伴随着我们的app端的sqlite也会是不断完善的,我想这种情况下大多数的策略是后端重新生成一份最新的sqlite文件,然后等到app发布的时候直接拷贝并覆盖原来旧的数据库。基于这种场景参考了github上一些资料,定义了一个SqliteAssetHelper来管理数据库的升级。下面看代码:

{% highlight xml %} public class SQLiteAssetHelper extends SQLiteOpenHelper { static final String TAG = SQLiteAssetHelper.class.getSimpleName(); private static final String ASSET_DB_PATH = "databases";

private final Context mContext;
private final String mName;
private final CursorFactory mFactory;
private final int mNewVersion;

private SQLiteDatabase mDatabase = null;
private boolean mIsInitializing = false;

private String mDatabasePath;
private String mArchivePath;

public SQLiteAssetHelper(Context context, String name, CursorFactory factory, int version) {
    super(context, name, factory, version);

    if (version < 1) throw new IllegalArgumentException("Version must be >= 1, was " + version);
    if (name == null) throw new IllegalArgumentException("Databse name cannot be null");

    mContext = context;
    mName = name;
    mFactory = factory;
    mNewVersion = version;

    mArchivePath = ASSET_DB_PATH + "/" + name + ".zip";
    mDatabasePath = context.getApplicationInfo().dataDir + "/databases";
}

@Override
public void onCreate(SQLiteDatabase db) {
    // do nothing - createOrOpenDatabase() is called in 
    // getWritableDatabase() to handle database creation.
}

@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {

}

@Override
public synchronized SQLiteDatabase getWritableDatabase() {
    if (mDatabase != null && mDatabase.isOpen() && !mDatabase.isReadOnly()) {
        return mDatabase;  // The database is already open for business
    }

    if (mIsInitializing) {
        throw new IllegalStateException("getWritableDatabase called recursively");
    }

    // If we have a read-only database open, someone could be using it
    // (though they shouldn't), which would cause a lock to be held on
    // the file, and our attempts to open the database read-write would
    // fail waiting for the file lock.  To prevent that, we acquire the
    // lock on the read-only database, which shuts out other users.

    boolean success = false;
    SQLiteDatabase db = null;
    //if (mDatabase != null) mDatabase.lock();
    try {
        mIsInitializing = true;
        db = createOrOpenDatabase(false);

        int version = db.getVersion();
        Log.e(TAG, "old version:" + version);
        Log.e(TAG, "new version:" + mNewVersion);

        // do force upgrade
        if (version != 0 && version < mNewVersion) {
            db = createOrOpenDatabase(true);
            version = db.getVersion();
        }

        onOpen(db);
        success = true;
        return db;
    } finally {
        mIsInitializing = false;
        if (success) {
            if (mDatabase != null) {
                try { mDatabase.close(); } catch (Exception e) { }
                //mDatabase.unlock();
            }
            mDatabase = db;
        } else {
            //if (mDatabase != null) mDatabase.unlock();
            if (db != null) db.close();
        }
    }

}

@Override
public synchronized SQLiteDatabase getReadableDatabase() {
    if (mDatabase != null && mDatabase.isOpen()) {
        return mDatabase;  // The database is already open for business
    }

    if (mIsInitializing) {
        throw new IllegalStateException("getReadableDatabase called recursively");
    }

    try {
        return getWritableDatabase();
    } catch (SQLiteException e) {
        if (mName == null) throw e;  // Can't open a temp database read-only!
        Log.e(TAG, "Couldn't open " + mName + " for writing (will try read-only):", e);
    }

    SQLiteDatabase db = null;
    try {
        mIsInitializing = true;
        String path = mContext.getDatabasePath(mName).getPath();
        db = SQLiteDatabase.openDatabase(path, mFactory, SQLiteDatabase.OPEN_READONLY);
        if (db.getVersion() != mNewVersion) {
            throw new SQLiteException("Can't upgrade read-only database from version " +
                    db.getVersion() + " to " + mNewVersion + ": " + path);
        }

        onOpen(db);
        Log.w(TAG, "Opened " + mName + " in read-only mode");
        mDatabase = db;
        return mDatabase;
    } finally {
        mIsInitializing = false;
        if (db != null && db != mDatabase) db.close();
    }
}

private SQLiteDatabase createOrOpenDatabase(boolean force) throws SQLiteAssetException {        
    SQLiteDatabase db = returnDatabase();
    if (db != null) {
        // database already exists
        if (force) {
            Log.w(TAG, "forcing database upgrade!");
            copyDatabaseFromAssets();
            db = returnDatabase();
            db.setVersion(mNewVersion);
        }
        return db;
    } else {
        // database does not exist, copy it from assets and return it
        copyDatabaseFromAssets();
        db = returnDatabase();
        db.setVersion(mNewVersion);
        return db;
    }
}

private SQLiteDatabase returnDatabase(){
    try {
        SQLiteDatabase db = SQLiteDatabase.openDatabase(mDatabasePath + "/" + mName, mFactory, SQLiteDatabase.OPEN_READWRITE);
        Log.i(TAG, "successfully opened database " + mName);
        return db;
    } catch (SQLiteException e) {
        Log.w(TAG, "could not open database " + mName + " - " + e.getMessage());
        return null;
    }
}

private void copyDatabaseFromAssets() throws SQLiteAssetException {
    Log.e(TAG, "copying database from assets...");

    try {
        InputStream zipFileStream = mContext.getAssets().open(mArchivePath);
        File f = new File(mDatabasePath + "/");
        if (!f.exists()) { f.mkdir(); }

        ZipInputStream zis = getFileFromZip(zipFileStream);
        if (zis == null) {
            throw new SQLiteAssetException("Archive is missing a SQLite database file"); 
        }
        writeExtractedFileToDisk(zis, new FileOutputStream(mDatabasePath + "/" + mName));

        Log.e(TAG, "database copy complete");

    } catch (FileNotFoundException fe) {
        SQLiteAssetException se = new SQLiteAssetException("Missing " + mArchivePath + " file in assets or target folder not writable");
        se.setStackTrace(fe.getStackTrace());
        throw se;
    } catch (IOException e) {
        SQLiteAssetException se = new SQLiteAssetException("Unable to extract " + mArchivePath + " to data directory");
        se.setStackTrace(e.getStackTrace());
        throw se;
    }
}

private void writeExtractedFileToDisk(ZipInputStream zin, OutputStream outs) throws IOException {
    byte[] buffer = new byte[1024];
    int length;
    while ((length = zin.read(buffer))>0){
        outs.write(buffer, 0, length);
    }
    outs.flush();
    outs.close();
    zin.close();
}

private ZipInputStream getFileFromZip(InputStream zipFileStream) throws FileNotFoundException, IOException {
    ZipInputStream zis = new ZipInputStream(zipFileStream);
    ZipEntry ze = null;
    while ((ze = zis.getNextEntry()) != null) {
        Log.e(TAG, "extracting file: '" + ze.getName() + "'...");
        return zis;
    }
    return null;
}

} {% endhighlight %}

使用方法

使用时只需把实现准备好的sqlite文件压缩成zip包放在assets文件夹下的databases目录,然后定义一个Helper继承自SqliteAssetHelper,如下代码: {% highlight ruby %} public class DBHelper extends SQLiteAssetHelper {

private static final String DATABASE_NAME = "bhdb.sqlite";
private static final int DATABASE_VERSION = 1;

public DBHelper(Context context) {
    super(context, DATABASE_NAME, null, DATABASE_VERSION);
}

} {% endhighlight %} 升级的时候只需要改DATABASE_VERSION的值就好了。

优点与缺点

优点:管理assets文件夹下的数据库简单方便,把sqlite文件以zip包的形式放在程序中,减少包大小。 缺点:每次更新只能覆盖原来的数据,及时是少量数据更新也是这种方式。如果少量数据更新的话打算以执行sql的方式来更新数据那可以参考下面这个项目, android-sqlite-asset-helper